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I PLAY FOR MOCOA

I play for Mocoa was a citizen participation project that I coordinated as part of the Fuente de Paz Association team in Colombia. It was a creative space  with children in Mocoa focused on the reconstruction of their city after the avalanche occurred on March, 2017. Through imagination and experimentation, we created with people from San Miguel neighborhood community (victims of the avalanche), a woven monument and an itinerant structure to mobilize games and artistic activities for children in the territory. 

Year: 2017.
Project design: Tatiana Montaña, Silvia Fuentes, Camilo Mutis (coordinator). 
Developer team: Silvia Fuentes y Camilo Mutis.

* Project developed with the Association's own resources, donations and funds raised through different self-managed events (such as an improvisation show and a poetry recital).

> Photos of the process.

> MONUMENT made with 10 metal frames, handwoven with cabuya, and installed in the surroundings of Doña Rosa's house, an emerging community center. Children wanted to give life to San Miguel neighborhood (one of the most affected by the avalanche) and they proposed to build a monument. We invited a group of women to do it with them and the result was a series of textiles that seek to redefine Doña Rosa's house as a meeting, collaborative and learning space.

>ESTRUCTURE for games and activities for children.

+ CHAGRA DE JUEGOS 

> Book of games and pedagogical activities (designed by Taller dos puntos) to support community leaders in the development of activities in their schools. The word Chagra refers to the vegetable patch (the vegetation and fruits that are grown there) and the different knowledges and cares that take place. Appealing to this word we wanted to recognize playing and games as important elements of the community and collective memory. The book is written as a myth that relates the materials and dynamics with stories from the Kamëntšá community.